Terms of Service
Last Updated: October 2026 • Effective Immediately
1. Agreement to Terms
By creating an account, accessing the VoxelDyn Labs developer console, or calling any VoxelDyn API endpoints, you agree to be bound by these Terms of Service. If you are entering into this agreement on behalf of a company, you represent that you possess lawful authority to bind such entity.
2. Commercial Rights to Output Assets
VoxelDyn Labs assigns to paying subscribers (Pro Creator, Studio Scale, and Enterprise plans) full, perpetual, worldwide commercial ownership and rights in and to all 3D mesh files, texture maps, and 4D Gaussian Splatting scene representations synthesized via the Service. You retain complete freedom to monetize, redistribute, or license generated assets within proprietary commercial games, XR environments, or manufactured goods.
3. Acceptable Use Policy
You agree not to use the VoxelDyn API or platform to:
- Synthesize illegal weapon schematics, hazardous chemical ordnance, or biometric tracking models without authorized military/defense compliance clearance.
- Attempt reverse engineering of proprietary CUDA kernels, foundation model weights, or API rate-limiting algorithms.
- Deploy automated scrapers or denial-of-service stress tests without written Site Reliability Engineering consent.
4. Service Availability & Enterprise SLA
VoxelDyn Labs strives for continuous 99.99% multi-region API availability across its AWS EC2 GPU infrastructure. In the event of documented service interruptions exceeding plan thresholds, enterprise customers are entitled to SLA service credits as outlined in their Enterprise Service Agreement.
5. Governing Law & Legal Notices
These Terms shall be interpreted and governed under standard international commercial laws. Any legal notices, licensing inquiries, or contract audits should be directed to our legal department via: